Dec 06, 2018 Nintendo Yes, you can use an actual, original GameCube controller with the new Super Smash Bros. Ultimate, you'll just need an adapter. There are two options. The first is. GameCube Adapter: Amazon: Eb. Sep 28, 2018 In fact, GameCube is an excellent controller in super smash flash 2 according to the opinion of so many players. It is so perfect with the smash game and brings the players lots of exciting experiences. The way to set up GameCube controller is similar to other ones. Nov 03, 2018 The Nintendo GameCube Controller also could be used in the Super smash Bros. Brawl for the Wii system To honor that devoted loyalty to a classic way to play, this is the Super smash Bros. Ultimate Edition GameCube Controller Please note the controller can only be used when the Nintendo Switch console is in TV mode.
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Nintendo has a released a new batch of GameCube Controllers for the upcoming Super Smash Bros Ultimate. All of these controllers drift while using Nintendont plus the GC adapter on Wii U or native ports on the Wii. Setting Native Control to ON fixes the issue on the Wii but is not an option on a Wii U with the GC adapter. I tested the GC controllers on other games outside of Nintendont.. No drift! When the GC adapter is used on a PC + this controller there is also no drift. There's some sort of issue between these controllers and Nintendont. |
Can confirm 3 out of 3 Smash ultimate controllers bought all drift in nintendont on wii but not outside nintendont or on wii u. |
I’ve tried 6 Smash Ultimate controllers and they all drift in Nintendont on WiiU as well. They work fine on Nintendont for Wii if native is turned on. |
which games you guys tested? bought the new controller and im playing double dash on wiiu with gc adpater and new smash controller on port 2 and no drift |
20XX training pack. Don't remember the version off by heart. Flipped to native controls and no more drift. |
Melee definitely drifts in the menus. The controller works fine with the new Smash Bros on the Switch and with Melee running on Dolphin. |
so yeah i just checked and yeah nintendo messed up, mine is also not correct, but mine is upper than the red circle and his is downward, so nintendo used something cheap and messed up the center-zones of this controllers no wonder its cheaper than the wiiu one wiiu smash controller was 35 not sure how to fix this without messing the other controllers centers tough |
I have bought two new SSB GCN Controllers. One drifts and the other is fine. I think Nintendo may have messed up as @carnage702 suggests. |
Even if they did, they left something in their system to compensate for it that should be able to be ported to nintendont. |
I have encountered the same problem with 2 separate Super Smash Bros Ultimate GC Controllers. |
Just acquired 2 Smash Ultimate Controllers and the new WUP-028 adapter. Yeah, noticed drifting downwards on SSBM running on Nintendont vWii but none at all on Dolphin nor SSB4. So yeah, I assume that's something on the loader side. Hopefully we'll get a fix. Fingers-crossed. |
I can validate this is an issue related to the new Smash Ultimate Controllers. I was having issues with Paper Mario (there was a drift pushing Mario up). After reading these comments, switched out the controller to my old 3rd party wireless GC controller and drift issue has been resolved. It also affects a few other games, but not all. |
Are your controllers drifting on a GC or when playing a GC-game on Wii natively, too? |
The controllers are just fine. No need to get Nintendo involved. Basically the problem is these controllers have some kind of X,Y offset and we need to store this offset when the controller is first connected (after the handshake) and subtract the offset from the X,Y coords to reset them back to zero and then the games should interpret the X,Y coords correctly. Normally, a GameCube would re-calibrate the controllers automatically on startup but Nintendont was not programmed to do so presumably because it was designed to support a multitude of controllers, but this should be a really easy fix. I would tackle it but I need to learn some C first. |
yeah, i bought two GC controllers (for switch ones, with GC plug) in two different shops and both has drift problem. Native option on solved the problem. Native Control to OFF: Native Control to ON: |
Switching Native Control on didn’t work for me. I have the same offsets as you except my Y offset is positive 19. I think all of these controllers have similar offsets. |
Increasing the third numeric value (radius) of StickY and/or StickX seems to mitigate this issue. |
I made a build which calibrates drift. |
The same thing happens to me with Chibi-Robo (so annoying because every step you take decreases your watts). |
I'll try updating to the latest version to see if that fixes it |
(oops, forgot to comment earlier) Tested Animal Crossing, Super Mario Sunshine and Luigi's Mansion, no drift. |
Using Native Control seems to fix the issue. |
Using the ultimate gc control on my WiiU in vWii and get the drift - anybody have a fix for it? |